AI Insights · Timothy · October 2021
Top 5 Snake Games on iOS in Switzerland: Q3 2021 Performance
Discover the performance trends of the top 5 snake games on iOS in Switzerland during Q3 2021, including download, revenue, and active user metrics.
The performance of the top 5 snake games on iOS in Switzerland during Q3 2021 offers insights into user engagement and revenue trends. Data from Sensor Tower reveals the weekly downloads, revenue, and active users for each game.
slither.io from Lowtech Studios LLC saw its weekly downloads peak at 2.1K in early August before dropping to around 500 by the end of the month. The game experienced a resurgence in September, reaching approximately 1.7K downloads in the last week. Revenue remained relatively stable, averaging around $40-$50 until late August, after which it saw a decline. Active users showed an initial increase, hitting 13.6K in early August, but then fluctuated, ending the quarter at around 12.8K.
Snake.io - Fun Online Snake by Kooapps had a notable increase in weekly downloads, peaking at 2.8K in early August. Revenue followed a similar trend, with a significant spike to $157 in the week of September 20. Active users also saw a peak in early August with 11.9K, before gradually declining to about 6.7K by the end of September.
Gravity Noodle from Voodoo saw its highest weekly downloads in mid-July with over 2.2K, but numbers dropped sharply thereafter, hovering in the low double digits by the end of the quarter. Active users mirrored this trend, peaking at 2.6K in late July and then steadily decreasing to around 123 by the end of September.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a relatively stable performance in terms of downloads, averaging around 150 weekly downloads in July and August, but saw a drop to 25 by the end of August. Revenue peaked at $102 in late July and mid-August. Active users remained consistent, averaging around 1.7K throughout the quarter.
Snake Arena 3D: Battle Rivals! by AI Games FZ had a modest download rate, peaking at 177 in mid-July before gradually declining to around 30 by the end of September. Active users showed a steady decline from 827 in mid-July to 516 by the end of September. Revenue was negligible throughout the quarter.
These trends highlight the varying levels of user engagement and revenue generation across different snake games in Switzerland during Q3 2021. For more detailed insights, visit Sensor Tower.